#include "Debug.h"

#include "GameManager.h"
#include "Helpers.h"

int main(int argc, char **argv)
{
	CGameManager *engine;

#ifdef _DEBUG
	DebugStartup();
#endif

	// start the engine
	engine = CGameManager::getInstance();
	engine->go();

#ifdef _DEBUG
	DebugShutdown();
#endif
}